The party

A crew to follow. A world to get lost in.

35 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Triste portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Triste

Squire

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: CigarProposed
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: Three HeightsProposed
  • Second action: The Mount Wudang StanceProposed
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout. All 3 ability proposals are in the file below.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
Own: Own body, proven in-engine
Moves test
None: Not yet
Voice
None: Silent (by canon)

Character file

Triste
Story

Triste speaks through action. He protects his brother, finishes the fight, and leaves the explanation to the loudest man in the room. His silence is part of the character.

Job
Written role

Squire

The brother who actually lands the hit.

Story role: Silent squire.

Abilities

These are proposed cutscene abilities. They are not an equipped or playable loadout.

Three HeightsProposed

high, middle, low, nothing said, man dead.

The Mount Wudang StanceProposed

he lets you swing three times. Then it's over.

Carry the BrotherProposed

Triste eats the hit meant for the guy who takes the credit.

Equipment
  • Weapon
    CigarProposed prop

    User-approved weapon family: cigars replace the blade. Proposed tiers (fictional gil prices; bonuses do not stack): Gutter Roll — 50 gil, Attack +1; Corner-Shop Corona — 500 gil, Attack +2; Velvet Reserve — 5,000 gil, Attack +3, Magic +1; Estate Robusto — 25,000 gil, Attack +4, Magic +2; Sovereign Reserve — 100,000 gil, Attack +5, Magic +3, Speed +1. Prices and stat bonuses are story/menu proposals, not implemented engine effects. The last one costs more than the village he is defending.

These describe story props, not inventory statistics or equipment you can change in a game.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.