The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Moses portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Moses

Unassigned

Brave — Faith —

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Voice
Text only; matching voice unassigned
Sprite
Full-body sprite not ready. The portrait is shown only in the identity panel.
Equipment overview
Abilities
Not written
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Moses portrait
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Moses

Unassigned

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: Not assigned
  • Second action: Not assigned
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
None: No body yet
Moves test
None: Not yet
Voice
None: No voice yet

Character file

Moses
Story

The lawgiver. One of the two who go wherever the Lord and Savior goes, and stand while he teaches. He carries a plain wooden staff and the stillness of a man who has already stood in front of something vast and accepted what he was told.

Job

Walks beside the Lord and Savior

A separate job class has not been written for this character.

Abilities

No ability loadout has been established yet.

The character can still have a story before a move set is written.

Equipment

No named equipment has been established.

We will add story props as their scenes are written.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.