The party

A crew to follow. A world to get lost in.

36 character files

The story companion to our cutscenes. Job ideas, equipment concepts and unwritten abilities are marked as proposals.

Face not revealed
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Mark0

Bard

Brave — Faith —

Choose a character, or use L1 and R1 to rotate through the cast. Open their file in the centre. Left and right arrow keys also rotate the selection.

Voice
Text only; matching voice unassigned
Sprite
Own body proven in a decoded engine frame (ONMYO_W donor skeleton, hooded/faceless canon design, robe recolored to match the portrait).
Equipment overview
Abilities
3 proposed
Weapon
Not established
Off-hand
Not established
Head
Not established
Body
Not established
Accessory
Not established
Instrument
HarpStory draft
Face not revealed
Lv. — Exp. —
HP
— / —Not established
MP
— / —Not established
CT
— / —Not established

Mark0

Bard

Brave — Faith —
Move
Jump
Speed

Weap.Power

R. — / —

L. — / —

ATC-EVS-EVA-EV
Physical
Magic

Equipment

  • Weapon: Not established
  • Off-hand: Not established
  • Head: Not established
  • Body: Not established
  • Accessory: Not established

Ability

  • Action: The ReanimationProposed
  • Second action: The Sinister ShiftProposed
  • Support: Not assigned
  • Reaction: Not assigned
  • Movement: Not assigned

Dashes mean not established. Equipment and abilities are story proposals, not an equipped game loadout. All 3 ability proposals are in the file below.

Production status

Portrait
Own: Own portrait, proven in-engine
Body
Own: Own body, proven in-engine
Moves test
Voice
None: No voice yet

Character file

Mark0
Story

Mark0 stays at the edge of the crew's story. Music announces his presence; his face remains unrevealed. His connection to the fallen matters more than any speech he could make.

Job
Written role

Bard

The song changes before anyone understands who has arrived.

Story role: Bard and hidden mystic.

Abilities

These are proposed cutscene abilities. They are not an equipped or playable loadout.

The ReanimationProposed

rain, a body, one harp line, the body stands up.

The Sinister ShiftProposed

the song changes and the other side just lies down.

Summon the CabalProposed

he plays one chord and someone else's god shows up.

Equipment
  • Instrument
    HarpIn story draft

    Part of the reanimation scene's written musical identity.

These describe story props, not inventory statistics or equipment you can change in a game.

Appearances

No video with assigned dialogue is linked yet.

That does not rule out a silent appearance. Later recruits remain part of the story plan.